Elevator Simulation
Elevator Simulation
Difficulty :advanced
The Elevator Simulation recreates the operation of a multi-floor elevator system, demonstrating event-driven programming and queue management. This project simulates one of the original implementations of events and event handlers, long before web applications existed.
This advanced project demonstrates:
- Event-Driven Architecture: Classical event handling patterns
- Queue Management: FIFO (First-In, First-Out) request processing
- State Machine Design: Elevator states and transitions
- Animation Systems: Smooth elevator movement and timing
- User Interface Design: Intuitive building cross-section visualization
Key Features to Implement:
Building Visualization
- Cross-Section View: 4-floor building with visible elevator shaft
- Floor Controls:
- Floor 1: Up button only
- Floors 2-3: Up and down buttons
- Floor 4: Down button only
- Elevator Car: Visual representation moving between floors
- Control Panel: Floor selection buttons (1-4) beside the diagram
Event Handling System
- Single Event Handlers:
- One handler for all up/down floor buttons
- One handler for all elevator control panel buttons
- Efficient event delegation patterns
- Request Queue: FIFO processing of elevator calls
- Priority Management: Sequential request fulfillment
Elevator Logic
- Movement Animation: Smooth elevator travel between floors
- Timing System: 5-second wait time for floor button selection
- Auto-Return: Elevator returns to floor 1 when idle
- State Tracking: Current floor, direction, and queue status
User Interaction
- Floor Calling: Click up/down buttons to call elevator
- Destination Selection: Choose target floor from control panel
- Visual Feedback: Clear indication of elevator position and movement
- Queue Display: Show pending requests (optional)
Advanced Features (Bonus)
- Sound Effects: Audio feedback for arrivals and warnings
- Capacity Limits: Maximum request queue with warnings
- Random Occupants: Simulated building occupants requesting elevator
- Configurable Timing: Adjustable intervals for occupant arrivals
- Performance Metrics: Track usage statistics and efficiency
Technical Challenges:
- Implementing efficient event delegation patterns
- Managing complex queue systems with multiple request types
- Creating smooth animations with proper timing
- Designing intuitive visual interfaces for complex systems
- Handling edge cases in elevator logic (simultaneous requests, etc.)
Learning Outcomes:
- Event-driven programming patterns
- Queue data structures and algorithms
- State machine design and implementation
- Animation timing and user experience design
- System simulation and modeling techniques
Constraints:
- Must use single event handlers (no individual button handlers)
- Implement proper FIFO queue management
- Maintain clean separation between logic and presentation
This project provides excellent practice with fundamental computer science concepts while creating an engaging, real-world simulation that users can easily understand and interact with.
Example of implementations to inspire from :
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