Elevator Simulation

Elevator Simulation

Difficulty :advanced

The Elevator Simulation recreates the operation of a multi-floor elevator system, demonstrating event-driven programming and queue management. This project simulates one of the original implementations of events and event handlers, long before web applications existed.

This advanced project demonstrates:

  • Event-Driven Architecture: Classical event handling patterns
  • Queue Management: FIFO (First-In, First-Out) request processing
  • State Machine Design: Elevator states and transitions
  • Animation Systems: Smooth elevator movement and timing
  • User Interface Design: Intuitive building cross-section visualization

Key Features to Implement:

Building Visualization

  • Cross-Section View: 4-floor building with visible elevator shaft
  • Floor Controls:
    • Floor 1: Up button only
    • Floors 2-3: Up and down buttons
    • Floor 4: Down button only
  • Elevator Car: Visual representation moving between floors
  • Control Panel: Floor selection buttons (1-4) beside the diagram

Event Handling System

  • Single Event Handlers:
    • One handler for all up/down floor buttons
    • One handler for all elevator control panel buttons
    • Efficient event delegation patterns
  • Request Queue: FIFO processing of elevator calls
  • Priority Management: Sequential request fulfillment

Elevator Logic

  • Movement Animation: Smooth elevator travel between floors
  • Timing System: 5-second wait time for floor button selection
  • Auto-Return: Elevator returns to floor 1 when idle
  • State Tracking: Current floor, direction, and queue status

User Interaction

  • Floor Calling: Click up/down buttons to call elevator
  • Destination Selection: Choose target floor from control panel
  • Visual Feedback: Clear indication of elevator position and movement
  • Queue Display: Show pending requests (optional)

Advanced Features (Bonus)

  • Sound Effects: Audio feedback for arrivals and warnings
  • Capacity Limits: Maximum request queue with warnings
  • Random Occupants: Simulated building occupants requesting elevator
  • Configurable Timing: Adjustable intervals for occupant arrivals
  • Performance Metrics: Track usage statistics and efficiency

Technical Challenges:

  • Implementing efficient event delegation patterns
  • Managing complex queue systems with multiple request types
  • Creating smooth animations with proper timing
  • Designing intuitive visual interfaces for complex systems
  • Handling edge cases in elevator logic (simultaneous requests, etc.)

Learning Outcomes:

  • Event-driven programming patterns
  • Queue data structures and algorithms
  • State machine design and implementation
  • Animation timing and user experience design
  • System simulation and modeling techniques

Constraints:

  • Must use single event handlers (no individual button handlers)
  • Implement proper FIFO queue management
  • Maintain clean separation between logic and presentation

This project provides excellent practice with fundamental computer science concepts while creating an engaging, real-world simulation that users can easily understand and interact with.

Example of implementations to inspire from :
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